Tenfold Hate

I Petition the Gaming Gods
July 29, 2008, 9:03 pm
Filed under: Gaming, MMORPGs

Give me something to play…something to WRITE about. Fortunately, that mass crap machine we lovingly know as Hollywood has provided me with a surrogate outlet for my sci-fi/fantasy/escapist cravings this summer. Dark Knight was electrifying, Iron Man and Incredible Hulk were very good, and The Strangers successfully scared the crap out of me.

But my keyboard just isn’t calling. The screenshots from DC Universe Online look good. Here’s hoping Sony delivers something playable behind the pretty pictures. I’m so ambivalent about Warhammer that the recently announced content cuts haven’t even thrown me into a frenzy. I’ll try my best to reserve my judgment–and potential excitement or disappointment–until release. Getting my panties in a bunch about developer speculation, spin, and buzz at this point makes me feel like one of those armageddon crazies with a sandwich board strapped to my chest that reads, “The End is Nigh.”

I hope everyone is having a safe, happy summer and I hope I have something engaging to write about on the MMORPG front soon!


…And they will know us by the trail of our cancelled subs
July 7, 2008, 10:55 am
Filed under: MMORPGs

My MMORPG malaise continues. As of late, even MMO news has failed to throw a bone my way with any promise of excitement on the horizon. My real-life WoW group has been petering along ambivalently. We’re crawling toward level 50 hoping that some Alterac Valleys will help breath some life back into things–but most of our group has “been there, done that” so often, I’m not sure we’ll have it in us to run on that hamster wheel again. I’m confident its just a matter of time before one of us musters up the balls to have the “it’s not you, it’s me” conversation so we can all head off solemnly to greener pastures.

Age of Conan didn’t last long on my hard drive. I have the same complaints that pretty much everyone else who didn’t stick with the game had. Nothing new here. Though easy on the eyes–like Vanguard, AoC never felt like a world to me. Whereas V:SoH‘s Telon never felt fleshed out or stylistically coherent enough, my problem with AoC stems from the heavy instancing and absentee community. The beginning area in Tortage is just awful once you’ve played through it–eradicating any desire I might have had to create alts.

I enjoy the amusement park element of a guided experience in an MMORPG–as an OPTION. In WoW, EQ2, Vanguard, LoTRO, etc. you can run around clicking quest icons above NPC’s heads–but you can also explore and grind mobs if that’s how you opt to progress. Not the case with AoC. To get the hell out of Tortage, you have to be steered through the same intro storyline again and again regardless of your character’s class or place of origin. Not very “RP” of Funcom, is it now?

So, where has all my bitching and dissatisfaction left me this month? I started playing LoTRO again. I enjoyed my free trial last year, but despite all the things I really liked about the game, I wanted to try something less PvE-centric at the time. I still have to say this is the most visually impressive MMORPG out there IMHO, even a year plus after release. I created a dwarf guardian and a hobbit minstrel. I’m not quite sure which I’ll stick with, but I’ve made a pledge to my brother-in-law to catch up to his hunter at max level sometime before Turbine releases an expansion.